#include "CLoading.h"


CLoading::CLoading()
{

}


CLoading::~CLoading()
{

}


CLoading* CLoading::GetInstance()
{
	static CLoading state;
	return &state;
}


void CLoading::Enter()
{

}


bool CLoading::GetInput()
{

	return true;
}


void CLoading::Leave()
{

}


void CLoading::Update(double delta)
{

}


void CLoading::Render()
{

}


void CLoading::StartUp()
{

}


void CLoading::ShutDown()
{

}